I recently found an image of a vintage blow torch online and was immediately drawn to its unique design and patina. I decided to recreate it in 3D, using real-world reference images to ensure accuracy.
The model was created in Maya and textured in Substance Painter. I used a combination of high-resolution photographs and procedural textures to create a realistic and detailed look. The model was then rendered in Marmoset Toolbag for final presentation.
I am very pleased with the final result, and I hope you like it too!